Character design - Task 3

 Week 10(10/2/23)
Jessica Tjoe / 0361482
Character design/ BDCM/ Institute of Innovation and Technology
Task 3 - Character design executions 





Splash art

I have mentioned this in a previous post but at first I wanted to do a sitting pose like venti but it didn't really work out. It felt a bit too elegant and poise. so I scrapped it. 
draft 1

I then continued with the ego pose for the rest of it. 

Sketching

With base colours



Lineart



+ Clean up, colour, Render (un revised) 

Full render (un revised)


Full render (After revision)


Full render + effects (After revision)


The main changes made were primarily the removal of the grave yard and background. Other than that the lightning effects and the bats really pulled it together, and gave Citrouelle that 5 star look.

Applications  

I will be honest I completely forgot about it until last minute. So I had to be quick, I didn't bother doing a full on render just for  this one looking back at the other cards of characters that were sold in the shop. 

card at the shop 325 fates please~




It was hard finding an electro Fontaine template.

Character Banner


This banner was probably the hardest thing I pulled that night. There weren't any empty banners around I tried reddit but all I could find was just a post that lead to having to download an App! And the app itself was laggy and took too long to load which was not in my favor. Luckily I found one on Pinterest and began to edit the hell out of it. 

I had downloaded the game's font before hand so that was a huge help. Downloading transparent pngs and constant comparison with actual banners from the game, I made this. I wanted to be able to trick people into thinking it was an actual banner. 


Character pull screen


Congrats you pulled a 5 star


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