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Showing posts from December, 2023

Character design Task 4 - Compilation and Reflection

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Week 16 Jessica Tjoe / 0361482 Character design/ BDCM/ Institute of Innovation and Technology Task 3 - Character design executions  Character Turn Arounds_Final.jpeg Shillouette sheet_Final.jpeg Skin Turn Arounds_Final.jpeg Splash art_Final.jpeg Wish Banner_Final.jpeg Card_Final.jpeg Card 2_Final.jpeg Character Pull screen_Final.jpeg Reflection One of the most fun classes I had taken in this semester. Though I did lose quite the amount of sleep. I had so much fun creating Citrouelle and this little madman is going to live on in my streams. I honestly learned a lot and it was probably the least stressful class. I always looked forward to Mondays and this was the reason. 

Anatomy and Character sculpture - Project 1, 2 and Final Project + Reflection

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   Jessica Tjoe / 0361482 Anatomy and Character Sculpture/ BDCM/ Institute of Innovation and Technology  Project  1,2 and final Project Project 1 We were tasked to sculpt a character. I tried using a character I was going to use for another class.  But I didn't have any great understanding of the male anatomy so I decided to make the change half way and make a female character instead.  This is Shikigami a naive 15 year old dragon girl I planned to make the protagonist of one of my comics.  This is about the fully rendered image of the character I actually have at the moment as the others are practically just sketches.                             Shikigami with another character expression study Sculpting - blocking I actually went a tad bit too far and started sculpting. It felt i...

Character design - Task 3

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  Week 10(10/2/23) Jessica Tjoe / 0361482 Character design/ BDCM/ Institute of Innovation and Technology Task 3 - Character design executions  Splash art I have mentioned this in a previous post but at first I wanted to do a sitting pose like venti but it didn't really work out. It felt a bit too elegant and poise. so I scrapped it.  draft 1 I then continued with the ego pose for the rest of it.  Sketching With base colours Lineart + Clean up, colour, Render (un revised)  Full render (un revised) Full render (After revision) Full render + effects (After revision) The main changes made were primarily the removal of the grave yard and background. Other than that the lightning effects and the bats really pulled it together, and gave Citrouelle that 5 star look. Applications    I will be honest I completely forgot about it until last minute. So I had to be quick, I didn't bother doing a full on render just for  this one looking back at the o...

Anatomy and Character studies - Excersizes

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  Jessica Tjoe / 0361482 Anatomy and Character Sculpture/ BDCM/ Institute of Innovation and Technology  Excersizes Excersizes week 1 - 8 During the first half of the semester  we were asked to do anatomy studies. I was honestly kind of slow on this because I didn't realize several things were due that week, I only did one thing and that kind of made it a bit hard for me to follow but I still pulled through.  The Objective of these excersizes was to grasp a better understanding of the human body, we were instructed to draw Heads form different perspectives, Muscles, Hands, Poses, Feet etc.  Hand studies Head studies Skeleton pose practice 1.2 &3 At first they looked terrible, but once I tried again They looked so much better. In order to improve upon them I looked at the references sent by my lecturer Mr. Kannan. I also looked up the anatomy for sculptors for reference...