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Showing posts from October, 2023

Advanced Typography - Task 3 - Type exploration and Application

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18/10/23-29/11/23  (Week 8-13) Jessica Tjoe / 0361482 Typography/ BDCM/ Institute of Innovation and Technology  Task 3: Type exploration and Application Instructions  <iframe src="https://drive.google.com/file/d/1rSHAk5_7jaGV2ybMRJP2JTzAmKTvcTou/preview" width="640" height="480" allow="autoplay"></iframe> Lectures Week 1 Week 2 Week 3 Week 4 Week 5 Research and experimentation: Idea Exploration Proposal - week 8 - 9 For this task we were ask to create a font to find a solution to an existing problem. Throughout much of the process I couldn't really think of anything to solve. It wasn't until I was working on my Live 2d Vtuber that I realized that the user interface font infuriated me. A lot. So the task now was to create a new user interface for Live2d (free version), This is apparently not a problem in the pro version b...

Character Design - task 2

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Week 6 (10/2/23) Jessica Tjoe / 0361482 Character design/ BDCM/ Institute of Innovation and Technology Task 2 - Character design  Development Default design  For Citrouelle's default design I followed what I made for the silhouettes. The first design was simple. I didn't add the details until much later so I know what I'm working with. I later added the details by replacing the frills on the sleave with huge cuffs, adding details on the cape, pants and vest as well as shoe laces and gold embroidery on the boots and fixing the feet.  before and after default design Hero pose So for the hero poses I had to come up with the pose that would eventually become the splash art. At first I wanted to do a sitting pose like Venti but it doesn't really work. Especially for an eccentric phantom thief like Citrouelle who would make every insane person in Teyvat look sane in comparison.  I went through several poses, about 8 to be exact. And after a while you...